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  The KrabbitWorld Story
    
KrabbitWorld is the true center of the universe. It is a world both
magical and technologically advanced. Creatures from all throughout
the galaxy come to make their home on KrabbitWorld, thus creating
a diversity of race and culture.

Mysteries abound throughout the land, the most known being that
of the 'lost portals'. These portals are doorways to other worlds,
many of which exist in another dimension.

The people of Earth, one world to which Krabbits have travelled,
recount many myths and legends which find their true origin in
KrabbitWorld.

Some forgotten time ago, free travel through the portals was
terminated and no one admits to knowing why.

Portals are found, from time to time, and those, and their parties,
with enough accumulated Krajules may pass through.

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CLUB REAL

Club Real is enormous. It is cosmic. In fact it is, in reality, a world, a
world of permanent night. What better scene to create a worldwide
nightclub!

A party of adventurers discovered this planet at exactly the same time
as the Empress's wizard Fivinus was re-invoking the magic of the
portals.

As he was doing so the adventurers activated the world portal and
something went wrong. The activation caused a "crystolic cascade eddy
in the universal adjunct", to quote the wizard before he ran off to visit
Ogre's bar.

After a substantial intake of Ralgar's Special Reserve Whiskey, (as
potent as paint stripper), his explanation was "A run in mother nature's
stockings, hic' hic'".

The final result was the surprising and most welcome ability for anyone
to reach Club Real from any portal made by the Wizard.

This world, as previously mentioned, hasn't any day, only night. It
appeared to be completely deserted but remained a great discovery.

The adventurers, having forgotten to bring a torch, and being
particularly ecstatic about discovering a new world, decided to have a
party to celebrate till daybreak when there was less risk of stubbing a
toe on a rock or encountering any great fanged, armored and hungry
monsters that might reside here.

As the people and other creatures found the capability and came
through the portals they found a party in full swing and joined in to
wait for day to dawn. After a great deal of carousing a few wizards got
together and invoked a worldwide sound system, intended for the
advancement of exploration and to quote Sadgar and Fargle, (two
slightly bent magical inventors) "to listen to some rocking tunes, dude".

Whatever your reason for going to Club Real you will find good tunes to
dance to, good people to talk to and you can even follow the club
motto "stay and watch the sunrise".

------------------------------------------------------------------------------

The native inhabitants of KrabbitWorld, the Krabbits, are humanoid
with soft green skin and rainbow eyes that can mesmerize. The
average life span of a Krabbit is 800 to 1000 earth-type years. They
are youthful, despite their longevity, and are silly, intelligent and
playful.

Krabbits have collapsable skeletons. They are extremely flexible,
stretchable, compactable and fast. They can move in three different
height positions; short, medium and tall.

In short form they are cute, cuddly and kind of comical. When short,
they can squeeze into very small places. (a handy quality when
someone or something needs rescuing)

In medium form they resemble the average human, not including,
of course, their feet, ears and skin colour. Assuming this medium
size puts their human associates most at ease.

In tall form they unfold into graceful elegant creatures befitting their
wisdom, age and intelligence. When tall, Krabbits can reach and climb
into very high places. (another good reason to have a Krabbit along
with you on a quest)

One special power, which is natural to Krabbits, is their 'ear
morphability', which increases with the accumulation of Krajules.

Another krabbility is warp. Krabbits have the power to warp from
one location to another. Instantly! No other species in the known
universe has this power. There are however warping rules and
warpettiquette.

Please refer to the Krabbictionary for definitions of krabbity terms.



             
 





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